42 #include "softfloat.h"    60 #ifdef SOFTFLOAT_FAST_INT64    61     struct uint128 sig128Z;
    80     signZ = signA ^ signB;
    83     if ( expA == 0x7FF ) {
    84         if ( sigA || ((expB == 0x7FF) && sigB) ) 
goto propagateNaN;
    85         magBits = expB | sigB;
    88     if ( expB == 0x7FF ) {
    89         if ( sigB ) 
goto propagateNaN;
    90         magBits = expA | sigA;
    96         if ( ! sigA ) 
goto zero;
    98         expA = normExpSig.
exp;
    99         sigA = normExpSig.
sig;
   102         if ( ! sigB ) 
goto zero;
   104         expB = normExpSig.
exp;
   105         sigB = normExpSig.
sig;
   109     expZ = expA + expB - 0x3FF;
   110     sigA = (sigA | 
UINT64_C( 0x0010000000000000 ))<<10;
   111     sigB = (sigB | 
UINT64_C( 0x0010000000000000 ))<<11;
   112 #ifdef SOFTFLOAT_FAST_INT64   113     sig128Z = softfloat_mul64To128( sigA, sigB );
   114     sigZ = sig128Z.v64 | (sig128Z.v0 != 0);
   121     if ( sigZ < 
UINT64_C( 0x4000000000000000 ) ) {
 
void softfloat_raiseFlags(uint_fast8_t)
 
struct exp16_sig64 softfloat_normSubnormalF64Sig(uint_fast64_t)
 
float64_t f64_mul(float64_t a, float64_t b)
 
unsigned long long uint64_t
 
void softfloat_mul64To128M(uint64_t a, uint64_t b, uint32_t *zPtr)
 
float64_t softfloat_roundPackToF64(bool, int_fast16_t, uint_fast64_t)
 
#define indexWord(total, n)
 
#define packToF64UI(sign, exp, sig)
 
uint_fast64_t softfloat_propagateNaNF64UI(uint_fast64_t uiA, uint_fast64_t uiB)