13 max = min >= max ? min + 1 : max;
14 return min - k_displayLeftMarginRatio*(max-min);
20 max = min >= max ? min + 1 : max;
21 return max + k_displayRightMarginRatio*(max - min);
25 return -k_displayBottomMarginRatio;
29 return 1.0f+k_displayTopMarginRatio;
float xGridUnit() override
float computeGridUnit(Axis axis, float min, float max)